![]() That said, I usually take him along anyway, because I think it's funny to drag him along on an extremely dangerous adventure where we'll be making hostile first contact with a bunch of powerful aliens. We have more urgent things to do than complete it, and he takes up a bunk, which will briefly make you a little less effective at boarding combat. This doesn't make a huge difference now, but it demonstrates a technique we'll be using later to buy outfits that nominally aren't for sale locally.Īlso, you get to choose whether to accept the intro mission to carry the old-timer to his retirement. You can get plasma engines for your shuttle by first buying a Sparrow, selling or storing the engines, then selling the ship to buy a shuttle. Before we leave our birth planet of New Boston, there are a couple of unimportant choices to make. I prefer to pilot a Shuttle, which is faster and cheaper than a Star Barge and can easily be modified to carry enough crew to capture something better. But hopefully this makes for an interesting read! Following the guide exactly as written wouldn't be fun for everyone, and that's okay Endless Sky's strength as an open-world game is that it supports all sorts of different (weird) gameplay styles. It contains extensive spoilers and requires moderately high amounts of save-scumming and exploitation of out-of-character knowledge. This guide was written for game versions 0.9.12 and 0.9.13. As the title indicates, it's possible to do so in as little as three months (maybe even less.) For reference, the game begins on Novemthe civil war (and main plotline) starts no earlier than 230 days later, on July 4, 3014. It's much faster and more profitable (though riskier and trickier) to bypass the earliest stages by capturing pirate ships.īy combining this with similar "stupid tricks" throughout the galaxy, it becomes possible to leapfrog past the entire "normal" game progression and get a fleet of nearly invincible alien warships, while incrementing the in-game calendar by close to the absolute minimum time possible. Edit: see the end of the post for some additional refinements that reduce the "time to endgame" to below 60 days.Ĭonventional gameplay for a new character in Endless Sky is rather slow, characterized by months if not years of grinding relatively low-margin missions or trade routes to pay off the starting loan then upgrade your ship.
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